Seismic Acquisition, Processing, and Interpretation
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Seismic Acquisition, Processing, and Interpretation Course
Introduction:
The module will introduce and develop the concepts required to understand how seismic data are acquired and processed prior to interpretation and enable the trainee to understand how the data output can be affected by the methods and techniques used.
Course Objectives:
The overall objective is to introduce E&P professionals to basic concepts and principles of seismic data acquisition and processing that affect interpretation. Learning objectives are at basic awareness and knowledge levels. Emphasis is on practical understanding of seismic acquisition, processing, imaging, and data requirements for extraction of geological and petrophysical information. Data examples, and workshops are used to illustrate key concepts, practical issues, and pitfalls as they affect the interpretation and integration of seismic data and information into E&P workflows.
Who Should Attend?
Geoscientists or specifically entry level geophysicists and geologists and engineers who need awareness of seismic methods.
Course Outlines:
Reflections and Resolution
- Seismic Trace Information
- Vertical Resolution
- Lateral Resolution
- Amplitudes
Processing Flows
- Objectives
- Achieving Optimum Results
Signal Analysis and Geometry
- Wavelet Properties
- Sampling and Aliasing
- F-K Analysis
- The Migration Problem
Prestack Analysis and Processing
- Scaling
- Velocity Filtering
- Deconvolution
- Multiple Suppression
Acquisition Principles
- Application Methods
- Seismic Signal and Noise
- Noise Suppression
- 3D Survey Design
- Setting Objectives
- Key Parameter Definition
- Bin and Aperture Size
Velocity Analysis
- Velocity Types
- NMO
- Velocity Analysis Methods
- Statics/Near Surface
- Effects
- Refraction/Tomography
- Reflection
Acquisition Implementation
- Positioning
- Marine and Land Sources
- Quality Control
AVO/Inversion?Attributes
- Acquisition and Processing Needs
Migration/Imaging
- Strategies and Techniques
- Time vs. Depth
- 3DPSDM